/* audio specific variables */
typedef struct s_audio {
+ int outfd;
int dsp_fd;
int mixer_fd;
char dsp_dev[MAX_CHAR_DEVICE];
} t_audio;
/* function prototypes */
-int audio_init(t_audio *audio);
+int audio_init(t_audio *audio,int outfd);
int audio_setup(t_audio *audio);
int audio_shutdown(t_audio *audio);
int audio_play(t_audio *audio,int len);