1 /* receive.c - receive from streaming server
13 /* socket and bind stuff */
14 #include <sys/types.h>
15 #include <sys/socket.h>
18 #include <netinet/in.h>
21 #include <arpa/inet.h>
29 int main(int argc, char *argv[]) {
31 struct sockaddr_in target_addr;
32 int receive_bytes, write_bytes;
35 printf("usage: %s <target-ip> <port>\n",argv[0]);
39 if((receive_fd=socket(AF_INET,SOCK_STREAM,0)) == -1) {
40 printf("can't open socket.\n");
44 memset(&target_addr,0,sizeof(target_addr));
45 target_addr.sin_family=AF_INET;
46 target_addr.sin_port=htons(atoi(argv[2]));
47 target_addr.sin_addr.s_addr=inet_addr(argv[1]);
49 if(connect(receive_fd,(struct sockaddr *)&target_addr,sizeof(target_addr))==-1) {
50 printf("unable to connect.\n");
55 printf("connected.\n");
58 while(receive_bytes>0) {
59 unsigned char buf[1000];
60 receive_bytes=recv(receive_fd,buf,sizeof(buf),0);
61 write_bytes=write(1,buf,receive_bytes);
65 printf("connection closed ...\n");
66 printf("%d from %d total bytes written.\n",write_bytes,receive_bytes);